#include "AIB_idle.h"

#include "../../character.h"
#include "../target/AIT_idle.h"

AIB_idle::AIB_idle(): AI_behavior(){
    type = AIBT_idle;
}

void AIB_idle::AI_exec(character* ch, clock_t now){
    if( !(ch->target) ) ch->target = new AIT_idle();
}

